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Capstone Requiem

A real group game project started in college about a survival horror game facing dangerous enemies, a powerful clan, and the will to survive the apocalypse. It was a six-month team effort. 

3D House

A 3D House with other four(4) more houses. Each uses a different model to create a small town and its texture.

Props Assets

3D equipment was created for characters to protect themselves and survive. Weapons and medicines were used.

UI Game Design

A Requiem UI game design using a 3D model to activate actions that are needed to represents the characters (player and enemy) health.

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